Enemy hoards from the Hellbow Ludum Dare Unity game.  Modeled to be as low-poly as possible in order to avoid taxing the player’s machine when displaying hoards of enemies.  Modeled and animated in Maya, textured in Zbrush.

Golem: 3056 tris, 3 hours

Goblin: 1030 tris, 4 hours

Eyeball: 1960 tris, 2 hoursgoblinSkingolemSkin